Обо мне

For three years of working with the Unity Engine, I have faced such tasks as:

— Gameplay programming

— Third party services integration 

— Multiplayer & Match making

— Game design/documentation

Participated in the creation of 2D and 3D games.

Participated in the creation of AR (Vuforia SDK) and VR (SteamVR + HTC VIVE) games for Minsk Game Expo 2017.

Editor extensions for Unity engine.

Experience in working with third party services/sdks/extensions:

— Photon Network

— Unity Multiplayer Networking

— Vuforia SDK

— ARKit

— SteamVR

— Playfab

— Firebase

— PlayerIO

— Facebook SDK

— AdMob

— Unity Ads

— Unity Analytics

— Dreamlo

Unit Testing:

— NUnit 

— Unity Test Runner

Continuous Integration:

— Travis CI

— Unity Cloud Build

Software Development Management:

— Kanban 

— Scrum

Source control:

— Git


— Visual Studio

— Rider


In my free time from study and work I try to play sports and also develop in other areas of programming and computer science at the moment I'm interested in such powerful and rapidly developing languages as C++, Rust, Python as well as in computer algorithms.

Профессиональные навыки
Участие в профессиональных сообществах
Опыт работы
Июнь 2017 — Апрель 2018 (11 месяцев)
Unity разработчик
Обязанности и достижения

Разработка компьютерных и мобильных игр с помощью Unity3d. AR/VR

Высшее образование
Сентябрь 2016 — По настоящее время
Компьютерных систем и сетей